campanas: (fourthborn belljokes 2)
Some Daughters Of Some Bells ([personal profile] campanas) wrote in [community profile] alicornutopia2015-08-07 06:56 pm

does not anymore work

Here, in a place where she is quite an unexpected sight, is:

an eight year old girl with brown-flecked white wings, looking dismayed and lost.

with Prime (Aestrix)

with Edie and Emily (Maggie)

with Gloria (Maggie)

with Gren (Rockeye)
mind_game: (dreamcatcher)

[personal profile] mind_game 2015-12-22 09:22 pm (UTC)(link)
Bam. Judgesight.
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 09:35 pm (UTC)(link)
Lytee is a smidge selfish, and less attached to people than your average person. She joined the fight against Neuroi for the pay more than out of civic duty, but she doesn't hurt people out of spite and is not impulsive. She had been trying to scheme her way to a higher position in the local power structure, but only so she had more resources and freedom to use them. She probably won't use anything they give her unethically, at least. Especially if she knows there's a higher authority to answer to.

Gren is curious and determined. Her life goal seems to be learning more things, only to be interrupted constantly by the obligation to help save the world. She's fought bravely and stoically against the Neuroi. She's not prone to anger, and when she does get angry she's perfectly capable of channeling it into something nondestructive. She's a bit impulsive and careless sometimes, and possibly a little lazy, but is careful and cautious with her own magic. She wants her brother back, and after that nothing in particular. She can definitely be trusted to use magic ethically.
Edited 2015-12-22 21:36 (UTC)
mind_game: (web)

[personal profile] mind_game 2015-12-22 09:39 pm (UTC)(link)
[Gren's all to the good,] Jane reports. [Lytee I'd maybe worry about if there's a contact loss and nobody to theoretically keep an eye on her.]
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 09:45 pm (UTC)(link)
[Is contact loss likely?]
mind_game: (map)

[personal profile] mind_game 2015-12-22 09:48 pm (UTC)(link)
[It's happened. We've patched the obvious ways for it to happen again, but if, say, we give Pen one of my gems in case she goes astray, and she does in fact get lost again, and it's another hostile-to-my-medium world, then I go down. That doesn't totally cut off contact because you exist, Shell Bell may be able to force the Milliways door to your world, and there are people who can do a thing called 'freecasting'; what it would do is disconnect your timestream from the one I keep synced up. Oh, and depending on how your teleporting works this may have happened already.]
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 09:50 pm (UTC)(link)
[I expect to effectively live forever now, and I expect that if I ever lose contact with your group and regain it later, which is inevitable because I expect to live forever, you will investigate my activities for the duration. I'll behave.]
mind_game: (web)

[personal profile] mind_game 2015-12-22 09:51 pm (UTC)(link)
[Sounds plausible to me.]
witchwatcher: (6. interesting)

[personal profile] witchwatcher 2015-12-22 09:54 pm (UTC)(link)
"Getting back to the original point, Glass, what do you think about increasing Witches' mana?"
thaumobabble: (g ~ cantrip)

[personal profile] thaumobabble 2015-12-22 09:55 pm (UTC)(link)
"...Hm? Oh, that looks totally straightforward. It's a substance, you want there to be more of it, we should be able to do that and if it turns out we can't trying won't hurt anything."
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 10:00 pm (UTC)(link)
"A booster will be enough to get us home, but out of curiosity, could you make us generate more? It's inconvenient to nearly fall over every time I do a difficult teleport."
thaumobabble: (d ~ invocation)

[personal profile] thaumobabble 2015-12-22 10:01 pm (UTC)(link)
"Eh, probably take a higher grade of coin. Not really out of your price range since you brought Pen back but you might want to know more about what your options for things to spend the favors on are before you pick?"
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 10:05 pm (UTC)(link)
"Torching is already worth it. But by all means, tell me about the kinds of goodies I can get."
thaumobabble: (c ~ divination)

[personal profile] thaumobabble 2015-12-22 10:07 pm (UTC)(link)
"...Name ethically-in-the-clear things that operate on a planetary scale or smaller and I'll let you know if you hit something we can't pull off."
witchwatcher: (5. considering)

[personal profile] witchwatcher 2015-12-22 10:11 pm (UTC)(link)
"Well... End the damn Neuroi war, heal my sister's limp, give me enchanting, a magically operated house in the mountains, scrub all the ash from the skies, rebuild western Europa, give me the ability to copy Witch specials like Gren... I can think of more."

Gren comments, "Besides ending the Neuroi and bringing a few people back from your afterlife, I think I just want more mana and a better ability to hold on to things I copy long-term."
Edited 2015-12-22 22:13 (UTC)
thaumobabble: (d ~ invocation)

[personal profile] thaumobabble 2015-12-22 10:19 pm (UTC)(link)
"The Neuroi are probably an afternoon's work unless they're really weird in some way I can't see from looking at you two, healing's easy, enchanting's doable, the magically operated house you probably either want to give us a design or wind up with something sort of generic, ash is easy, if you just want Europa restored to its original condition we can do that but it might inconvenience people in the ruins, and we don't know yet if we can copy and add Witch stuff to other people, even preexisting Witches, but it's about even odds. We can do dead people if you have a good place to put them but that's a real concern - large-scale resurrection is a hassle and people who know it's available tend to both want some and tell all their friends. More mana looks simple, more ability to hold stuff might not be but looks safe to try."
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 10:24 pm (UTC)(link)
"I can almost guarantee there's nobody in the ruins. The Neuroi kill anyone who approaches. You can try to give me more mana now, I teleport everyone into our world and we can deal with the Neuroi before moving on to the rest of the stuff. Should've done that five minutes ago, really."
Edited 2015-12-22 22:25 (UTC)
thaumobabble: (b ~ illusion)

[personal profile] thaumobabble 2015-12-22 10:26 pm (UTC)(link)
Glass does some magic.
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-22 10:30 pm (UTC)(link)
Lytee perks up. "Woah. That definitely worked. Who-all am I bringing besides myself and Gren?"
beheld_beauty: (d ~ inspecter)

[personal profile] beheld_beauty 2015-12-22 10:31 pm (UTC)(link)
"You, Gren, and a Janegem," Rose materializes a thing, detaches it from itself, and hands over the half that doesn't disappear to Lytee, "will do, and actually you can even leave Gren behind and Jane can take her."
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-23 12:27 am (UTC)(link)
Lytee takes the gem and disappears to the fields outside a certain castle/military base.
mind_game: (dreamcatcher)

[personal profile] mind_game 2015-12-23 12:28 am (UTC)(link)
Jane puts Gren there too.

And Glass and Angela.
Edited 2015-12-23 00:29 (UTC)
thaumobabble: (Default)

[personal profile] thaumobabble 2015-12-23 12:29 am (UTC)(link)
Glass squints at the world.
witchwatcher: (Default)

[personal profile] witchwatcher 2015-12-23 12:35 am (UTC)(link)
It's definitely on the meaner side as worlds go, though it's not as bad as the Sunshine family. It's high-stakes in a similar way to Gift, but not going out of its way to be mean. Once fixed, it'll probably stay fixed. The only magic here is Witches - Neuroi run on physics, apparently - but they're very common compared to Aurum witches or ingots. It's vaguely Earth-ish, but strongly off standard in a lot of new and old ways.
Edited 2015-12-23 00:35 (UTC)
thaumobabble: (c ~ divination)

[personal profile] thaumobabble 2015-12-23 12:37 am (UTC)(link)
"Earthalike, Witches are the only local magic, more Gift problems than Sunshine problems, go nuts," Glass diagnoses to Angela, and then she disappears.
jovahs_heiress: (Default)

[personal profile] jovahs_heiress 2015-12-23 12:37 am (UTC)(link)
"All right, what can you tell me about the Neuroi?"

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