Okay. So now he can pick a fight with Moord Nag's crowd...
...or he can permit atrocities to be committed against a city which is literally trying to call him personally over to help it, no contest, to Lubango he goes.
In defense of option two, most of the city wasn't calling for him personally.
When a single faction controls a city, they're usually pretty attached to it. No advance disappearances this time. Instead, shootings of Cam's spaceship out of the sky. (At least to whatever extent it's vulnerable to generic tinker firepower.)
It evaporates before he sees anyone likely looking. Most capes aren't really intimidating enough. But when Cam gets lower it happens again, this time holding him in place for a large scarred man to throw a house at.
The drugs have no more effect than the house does. A few more blasts from the spaceship-destroying weapon, giving away the tinker's position, and Cam gets released again.
"I haven't actually tried to kill you yet," Cam says, "or even tried to do anything that would be really inconvenient to undo if it worked, but I could try encasing you in various substances or launching you into space or doing the same thing to you that I did to the gun."
Capes fall asleep and their weapons disintegrate. Cam attaches a rocket to the tough guy with the substance he found most time-consuming to get out of and renews it as needed while the rocket fires behind the guy's back.
Cam wonders what did that. But at least the guy can be moved around. Much like Cam himself, but the guy has basically no effective range besides literally throwing things. Anybody else showing up to the party of more than negligible consequence?
There's whoever interfered with the rocket, presumably.
Most of the contributions from other parahumans are limited to checking whether they can do anything to Cam while trying to stay out of sight. The powers are skewed toward brute and blaster types, which inevitably bounce off the indestructibility. Which opponents get the coma drugs and which don't depends mostly on whether Cam is paying attention in the right direction at the time.
Cam wonders if the Inconvenient Brute's invulnerability beats out his superstrength and decides to find out by attempting to fuse his wrists together with extensions of his own bones.
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Okay. So now he can pick a fight with Moord Nag's crowd...
...or he can permit atrocities to be committed against a city which is literally trying to call him personally over to help it, no contest, to Lubango he goes.
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When a single faction controls a city, they're usually pretty attached to it. No advance disappearances this time. Instead, shootings of Cam's spaceship out of the sky. (At least to whatever extent it's vulnerable to generic tinker firepower.)
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There's a fair number of capes, and Cam doesn't know yet exactly what minions are present.
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The cape hits hard, but can't do much beyond knock Cam backward. He shouts an order, and someone grabs the tinker's gun.
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The tall one shouts to Cam this time. "So now what? I can't hurt you, you can't hurt me. You leave and we call it a draw?"
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Cam starts going through various other things. He steers clear of Endbringer tissue.
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Other capes show themselves and use what weaponry they have to fire on Cam. In practice mostly just distract him.
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The rocket stalls in midair and drops to the ground, but not before moving the person it's attached to several yards back.
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Most of the contributions from other parahumans are limited to checking whether they can do anything to Cam while trying to stay out of sight. The powers are skewed toward brute and blaster types, which inevitably bounce off the indestructibility. Which opponents get the coma drugs and which don't depends mostly on whether Cam is paying attention in the right direction at the time.
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Cam wonders if the Inconvenient Brute's invulnerability beats out his superstrength and decides to find out by attempting to fuse his wrists together with extensions of his own bones.
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